On either side of the map exists an identical base with identical weapon and spawn points. A sniper rifle sits on the bottom level of each base. While each side of the map is identical in geometry and weapon placement, several power weapons and power-ups exist in the central area. The map also has a control room with multiple readout screens.Įven though it is a symmetrical map, The Pit is multi-leveled, giving players many avenues and routes via ramps and walkways in which to hide and/or engage the enemy. The interior of the facility has numerous hallways and platforms with which to simulate a combat environment, and motion-activated pop-up targets of Jiralhanae wielding Spikers and Kig-Yar Snipers. Although a fence prevents trainees from leaving the arena, multiple D77H-TCI Pelicans, Scout Warthogs and M831 Troop Transport Warthogs can be seen on the facility's runway, with Mount Kilimanjaro looming in the distance. The facility itself is set in a large aircraft hangar. ![]() Ironically, this site was then replicated in War Games as The Pit, a testament to its time-honored combat value. This methodology is the pride and joy of old-school drill instructors, whose lament the rise in illusory combat environs. ![]() While most contemporary combat simulations occur in the holographic and pneumatic world of War Games, UNSC Training Facility Bravo - alongside others located throughout the East African Protectorate - offer unfettered, live combat in real world settings. Universe and lore Main article: UNSC Training Facility Bravo
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